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> Nanotechnology Groups Under Skin, happy, non happy herds
philip347
Posted: Jul 24 2008, 04:09 PM


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Depending on what type of nanobots that they are, a group of nanobots can remain resident, under the skin and happily exist.

When a community of certain types of structures becomes resident, they begin to share DNA instructive potentials.

They even tap into RNA log understandings.

It might be, that these bots will even protect its host?

This post has been edited by philip347 on Jul 24 2008, 04:10 PM
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N O M
Posted: Jul 24 2008, 08:41 PM


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Don't worry philip14. The nanobots under your skin won't remain there for long once we have the upgraded FM mind control lasers online.


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eyeque
Posted: Jul 31 2008, 10:41 AM


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idEodd!!!! zero post

`Noam is' what a di'ablo dill'doe
Has anyone read this guys posts. He's destroyed the chat channel with every-ones feedback in red negative. But he has zero to boast of. He hasn't written anything. The fool with multijudes of pseudonyms posts a hundred negs for every comment/query/correction to someones whomever post. Everyone might not get the MO!!!! (motus Operanday) of this idEodd lol, but what it is, is `Cull The Supply' of intellect!!!! The value of his nothingness (zero posts) will increase lol! Whilst the red wrong reds of his slurs shall cover everyones feedback to sufocate the physics forum, aspesially chooz! ciao

This post has been edited by eyeque on Jul 31 2008, 11:01 AM


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X^z = [YES][YES][YES] + [YES^z]7 = SQUARE TEN
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N O M
Posted: Jul 31 2008, 07:43 PM


on holiday, get your abuse elsewhere
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"The fool with multijudes of pseudonyms", that would be the fool who was recently banned as maxwords, before that as cream-pye'czar-hour, before that as PIATLAS, before that as momentito, before that as soultechs and before that as Chris Rivos. laugh.gif laugh.gif laugh.gif laugh.gif


... Oh! I'm only averaging about 50 negs per post. dry.gif


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tikay
Posted: Oct 1 2008, 01:38 PM


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QUOTE (eyeque @ Jul 31 2008, 02:41 AM)
idEodd!!!! zero post

`Noam is' what a di'ablo dill'doe
Has anyone read this guys posts. He's destroyed the chat channel with every-ones feedback in red negative. But he has zero to boast of. He hasn't written anything. The fool with multijudes of pseudonyms posts a hundred negs for every comment/query/correction to someones whomever post. Everyone might not get the MO!!!! (motus Operanday) of this idEodd lol, but what it is, is `Cull The Supply' of intellect!!!! The value of his nothingness (zero posts) will increase lol! Whilst the red wrong reds of his slurs shall cover everyones feedback to sufocate the physics forum, aspesially chooz! ciao

oh yeah...he is so bad... while, you are a real winner eyeque. Hah! Why not say something more valid if you don't like the invalidity you find in another? What is your own MO?
rolleyes.gif

Nanobots are expected to repair damages in medical scenario, in effect protecting the human host from the inside out. Did you mean in some other way, philip?



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philip347
Posted: Oct 1 2008, 03:48 PM


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I protest here.There is no evidence, that anyone so far, has proposed the construction or manufacture of miniature dil-does nanomicrobots.

This statement makes about as much sense, as NOM being pregnant from it backfiring.

I fail to see the levity of this post..?!
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philip347
Posted: Oct 1 2008, 05:11 PM


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Re; Tkay I mean an affinity with the bots themselves.

Nanobnots act as biological colonies, so naturally there would be some sort of symbiosis, between the nanocolonies and the host.
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ASTERIX*
Posted: Oct 1 2008, 05:18 PM


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QUOTE (philip347 @ Oct 1 2008, 05:11 PM)
Re; Tkay I mean an affinity with the bots themselves.

Nanobnots act as biological colonies, so naturally there would be some sort of symbiosis, between the nanocolonies and the host.

You have a clear affinity with "bots" .... actually, you speak through yours.




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philip347
Posted: Oct 2 2008, 12:28 AM


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Not true. You have no idea what I'll do.I might engineer my penis so that I can not only talk through it, but sing too!
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N O M
Posted: Oct 2 2008, 01:02 AM


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QUOTE (philip0.001)
Not true. You have no idea what I'll do.I might engineer my penis so that I can not only talk through it, but sing too!
Rather than just type with it, as you do now.


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philip347
Posted: Oct 2 2008, 01:32 AM


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My favorite, Rogers and Hamerstine:

Emile:
Some enchanted evening
You may see a stranger,
you may see a stranger
Across a crowded room
And somehow you know,
You know even then
That somewhere you'll see her
Again and again.

Some enchanted evening
Someone may be laughin',
You may hear her laughin'
Across a crowded room
And night after night,
As strange as it seems
The sound of her laughter
Will sing in your dreams.

Who can explain it?
Who can tell you why?
Fools give you reasons,
Wise men never try.

Some enchanted evening
When you find your true love,
When you feel her call you
Across a crowded room,
Then fly to her side,
And make her your own
For all through your life you
May dream all alone.

Once you have found her,
Never let her go.
Once you have found her,
Never let her go!

http://www.allmusicals.com/lyrics/rodgersa...ntedevening.htm
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tikay
Posted: Oct 2 2008, 04:58 AM


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Oh my God! An actual singing penis...now I have truly seen everything !!!

laugh.gif


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Capracus
Posted: Oct 2 2008, 11:37 AM


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QUOTE (BigFairy @ Oct 2 2008, 11:35 AM)
Journal Entry 47:
A small wrinkled parchment with roughly scratched notes.

U FAIL
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tikay
Posted: Oct 2 2008, 05:47 PM


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QUOTE (BigFairy @ Oct 2 2008, 03:35 AM)
Journal Entry 47:
A small wrinkled parchment with roughly scratched notes.

Hobgoblins transferred out of Valjevo Castle. Now replaced by giants
and trolls. Sounds very tough.

Stojanow Gate guarded by bugbears and ettins. Heart ettins didn't
like light. Must be charmed or controlled. Sounds tough!.

Some smugglers sneak supplies through Stojanow Gate to The Boss. Must
check it out.

Overheard hobgoblins say a dragon scared them into leaving a nice lair
in the mountains out east. Couldn't happen to a nicer bunch of
creeps.


Journal Entry 48:
Several pieces of paper with highly organized writing.

Strong Rumor: The Boss is a dragon or is a human who can take the form
of a dragon.

Vague Rumor: The Boss is a metallic dragon. Not considered likely as
metallic dragons are good.

Fact: The boss holds audiences in Valjevo Castle. Castle is guarded
by groups of big stupid monsters, with occasional smart human leaders.

Rumor: The Boss doesn't spend full time at Valjevo Castle.

Fact: maze inside castle wall; passwords are needed to get past castle
gates.

Rumor: The Boss has been sending out messengers to the tribes of
monsters in the area to recruit new units.

Vague Rumor: The boss is recruiting new units in preparation for an
assault to retake the civilized sections of Phlan.


Journal Entry 49:
A letter on clean white paper in a strong hand

To: The Boss
Valjevo Castle, Phlan

Sir,

I categorically reject your demand that I submit my island and my
powers to your control. I am a free man and I will remain free. No
petty tyrant can order about a true mage.

If you or your troops make any move toward Sorcerer's Island I shall
send an army of my unstoppable aquatic creations down the Barren River
and sink your precious castle. Until now you have been beneath my
notice. If you value your empire, let us keep it that way.

Signed
Yarash, the Sorcerer


Journal Entry 50:
An official looking notice

Assemble a group of at least 30 of your followers. Meet up with a
hobgoblin assault force at the small docks to the west of town. You
and your group will be under the command of the hobgoblin leader.
Upon completion of the mission you will be rewarded with food
treasure, and many slaves.

Signed,
The Boss

Scribbled on the back of these orders is Norris the Gray's unsent
reply to The Boss

I will never follow the orders of a hobgoblin. I don't go on missions
until I know exactly what we are supposed to do. And I don't go on
missions for an unknown amount of food, treasure, and slaves. I do go
on missions where I am in command; where I know exactly what the
target is; and where I know exactly how much I'll get paid. Don't
send me another order until you can meet my terms.

Signed,
Norris the Gray


Journal Entry 51:
Several pieces of paper with highly organized writing:

Fact: Bishop Braccio is the highest ranking religious leader in Phlan.
Runs small temple in civilized section of city.

Vague Rumor: Braccio is actually a front-man for a powerful high
priest who never leaves the small temple.

Strong Rumor: Braccio is under fire to do something about the undead
problem. So long as the undead were causing the monsters more trouble
then the settlers, he had other, more pressing problems.

Rumor: Braccio is opposed to the temple tendency to sell clerical
miracles; but he understands that the temple needs the funds. Braccio
would rather perform such miracles in exchange for good works done in
the name of the church, not just for money or items of power.


Journal Entry 52:
Delivered in chillingly clear tones.

Hear us in our hour of need! the nomad witchdoctor cries, This night
we fight a great battle. By breaking of dawn either our enemies will
be dead o we will be dead or we will have been destroyed.

Accept the sacrifice of these outsiders and give us the strength to
defeat the hordes of our enemies. Fill our limbs with you fire, and
fill our minds with your fury. Let us vanquish our enemies just as we
vanquish these invaders who have come among us.


Journal Entry 53:
A crumpled discarded piece of paper, full of rub outs and scratch overs.

Priests: 1
Acolytes: 4
Ogres: 1
Hobgoblins: 40
Orcs: 90
Goblin Slaves: 20

Journal Entry 54:
A page from an unknown diary.

They stole my map to the Pool. Somehow they knew when I was coming
and exactly what to look for, They didn't even bother to kill me; they
said I wasn't worth killing. They just crippled my legs, took the
map, and rode away laughing.

After the attack and the rigors of my trek all I remember is that the
Pool is in the Dragonspine, north and west of Sorcerer's Island. It
shines just like they said it would. You can feel the power flowing
out of it. Kings and generals have searched for the Pool, and I had a
map that led right to it.

If I ever get back the use of my legs I'll go after them. I'll get
back my map. I'll get to the Pool. And this time I'll bathe in its
power. Then I'll teach them. I'll teach them all.


Journal Entry 55:
Delivered as you sit around the camp fire

You must beware of the many dangers in this region. Several days walk
to the west there is the pyramid of evil. It has been long avoided by
all sensible men. To the southeast is a lair of many ferocious
hobgoblins. The areas to the southwest, are inhabited by evil men --
buccaneers, marauders, and soldiers of an evil empire far to the west.
And all good folks avoid the swamps to the east. Nothing but danger
grows in the swamps.


Journal Entry 56:
An unsent note written on sturdy parchment.

An active dragon has made its home in the Dragonspine Mountains to the
northwest. Keep search parties away from the area so as not to catch
the dragon's attention.


Journal Entry 57:
A ratty piece of parchment with large writing on one side.

Our spies in the city inform us that a party of invaders will travel
to Sokal Keep to free it . To combat these invaders, assemble a force
of no less than three squads. Travel by boat from the small docks at
the west of town to Thorn Island. Move undetected to Sokal Keep.
Find the adventurers in or around Sokal Keep. Kill them before they
can return to the city council with information about the true
situation at the keep. Return with the intruder's heads as proof of
completion of your mission. Upon completion you will be rewarded with
food, treasure, and many slaves.

Signed,
The Boss


<IMG SRC="POR_AJ28.GIF">
JOURNAL ENTRY 58


TAVERN TALES

The taverns of New Phlan are filled with scoundrels, con-men, and
adventurers - every one a liar and a gossip. They following tavern
tales represent such rumors and lies.

When you are in a tavern, you may be referred to a particular tale by
number. Find and read that tale. If you really think of your
adventurers as rumor mongers, read all the tales.

Some of these tales are true, some are based on truth, and some have
never been corrupted by a hint of truth. Even when a tavern tale is
referred to by number, it might be false.

Tale 1: Far to the northeast, in the midst of a vast swamp, lie the
uninhabited ruins of a powerful wizard's castle.

Tale 2: A drunk bard sits in a corner of the tavern spinning a
seemingly endless tale, but not one is listening.

Tale 3: Wells throughout the city often provide access to hidden dens
and underground passages.

Tale 4: An anglish lord commandeers one corner of the bar to lecture
on the ultimate range of his adventures. The crowd ignores him.

Tale 5: To the east of Phlan lies a gleaming castle of gold that
shifts its location from time to time.

Tale 6: A weird looking wizard, dressed all in black, sits alone and
mumbles into his beer, I'll return next time and show them all!

Tale 7: Great treasurer are to be found on the banks of the Barren
River as one ventures northward.

Tale 8: The graveyard is controlled by a very powerful and clever
undead creature.

Tale 9: A puzzled patron with a limited vocabulary questions everyone
he comes across about how to complete a manuscript dated 1977 GUE.
Unfortunately, no one can help him.

Tale 10: To the west lives a tribe of insect-men who worship normal
men and give valuable gifts to all who visit them.

Tale 11: The Dragonspine Mountains are inhabited by a race of evil
dragons who lure traders to their lairs and slay them.

Tale 12: A bedraggled adventurer decries, There was a man called
turtle, walls that aren't there, living daggers; I never did figure
out what was going on!

Tale 13: A master thief has set up a hidden training deep in the old
city right under the noses of monsters.

Tale 14: Ogres who live to the east of Phlan are holding a captive
princess for whom a huge reward has been offered.

Tale 15: The merchants of Zhentil Keep are setting up a trading base
far to the west of Phlan. They re hiring caravan guards for good
wages.

Tale 16: Buccaneers operate a slave auction out of a hidden camp near
Stormy Bay.

Tale 17: An old sage sits in a corner with a dark wizard. You re
right, laughs the sage, they'll do anything I tell them to, no matter
how silly or phantastic.

Tale 18: Off to the east of Phlan roams a tribe of marauding nomads.
They have been pillaging villages in he plains with the help of a
powerful artifact they have discovered.

Tale 19: Mighty tribes of wild dwarves, thousands of them, roam the
Dragonspine Mountains, destroying villages and killing travelers.

Tale 20: I was totally confused; it was like being lost in the
darkness, sighed the overwrought adventurer. Rabbits, hats, bowling
balls? Where in the realms was I?

Tale 21: The monsters in Phlan are led by one of the generals who
sacked the city a generation ago. The general has used great magic to
make himself immortal.

Tale 22: A vast fortress of kobolds dominates the western tip of the
great swamp. These normally weak creatures grow to great size and
have extraordinary powers here.

Tale 23: An ancient Silver Dragon still lives up in the Dragonspine
Mountains. The dragon is not evil and will help travelers who battle
evil.

This is winning me over a tad, I have to admit~



http://www.jango.com/music/Lara+Fabian?l=0


~peace~


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